![]() That is an old version that was necessary to be put to rest due to a nasty bug. *If you still have an old subscription to 'The Forsaken Isle' that does not have the two hyphens, one on each side, please unsubscribe and sub to this new one. Crafting is fully implemented but isn't necessary A wand of identify is available on vendors and one found in exploration. At least one class capable of area of effect spells would be highly recommended but there are wands and magic artifacts on vendors and in exploration to help with this as well. ![]() Suggestions: A balanced party is likely best but nothing is necessary. Anyone looking for a seasoned challenge should try Scavenger difficulty or higher. You will easily reach level 12 if you are thorough in exploration.ĭifficulty: The difficulty is intended to be moderate (on authentic). Levels: Starts at level 1 or 2 and ends at 11 or 12 max level. As war approaches, all threats must be dealt with.ĭetails: This is a full campaign with a balance of storytelling and encounters throughout.ĭuration: Should last roughly 30 hours on average. An abandoned island housing the remains of his ancestral castle appears to be occupied by an unknown guest. The Lord of New Shorehaven has called for aid from anyone who will risk their lives for riches and renown.
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